Technical Game Designer

Peter He

Peter He

A technical game designer driven by a constant passion for crafting innovative and engaging video game experiences.

" Working with him was a game changer! "

Felipe - Project Teammate (Tech)

" Creative, skilled, and easy to collaborate with."

Brandon-Project Teammate (Artist)

Recent Projects

Recent Projects

Showcase of some of my recent projects

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My Process

Process Is Everything

Simple and straightforward process is what get's you results

1

Ideate & Concept

Explore different ideas and establish the overall vision for the project. Brainstorm gameplay mechanics, themes, and player experiences to create a strong foundation for the game. Refine ideas by considering what would make the gameplay engaging and unique.

Step 1

2

Pre-Production

Planning and organising the development of the game before production begins. Create and refine core gameplay systems, mechanics, and design ideas to ensure they would work effectively. Research tools, assets, and workflows that would support the development process.

Step 2

3

Production

Develop gameplay systems, mechanics, environments, and player interactions based on the ideas planned in pre-production. Test and refine features to improve functionality, balance, and the overall player experience. Integrate assets, animations, audio, and UI elements to bring the game together as a complete experience.

Step 3

4

Test & Iterate

Regular tests on the game to find bugs, performance issues, and areas that could be improved. Iterate on features by making adjustments to gameplay balance, controls, and overall functionality to improve the quality of the game.

Step 4

1

Ideate & Concept

Explore different ideas and establish the overall vision for the project. Brainstorm gameplay mechanics, themes, and player experiences to create a strong foundation for the game. Refine ideas by considering what would make the gameplay engaging and unique.

Step 1

2

Pre-Production

Planning and organising the development of the game before production begins. Create and refine core gameplay systems, mechanics, and design ideas to ensure they would work effectively. Research tools, assets, and workflows that would support the development process.

Step 2

3

Production

Develop gameplay systems, mechanics, environments, and player interactions based on the ideas planned in pre-production. Test and refine features to improve functionality, balance, and the overall player experience. Integrate assets, animations, audio, and UI elements to bring the game together as a complete experience.

Step 3

4

Test & Iterate

Regular tests on the game to find bugs, performance issues, and areas that could be improved. Iterate on features by making adjustments to gameplay balance, controls, and overall functionality to improve the quality of the game.

Step 4

1

Ideate & Concept

Explore different ideas and establish the overall vision for the project. Brainstorm gameplay mechanics, themes, and player experiences to create a strong foundation for the game. Refine ideas by considering what would make the gameplay engaging and unique.

Step 1

2

Pre-Production

Planning and organising the development of the game before production begins. Create and refine core gameplay systems, mechanics, and design ideas to ensure they would work effectively. Research tools, assets, and workflows that would support the development process.

Step 2

3

Production

Develop gameplay systems, mechanics, environments, and player interactions based on the ideas planned in pre-production. Test and refine features to improve functionality, balance, and the overall player experience. Integrate assets, animations, audio, and UI elements to bring the game together as a complete experience.

Step 3

4

Test & Iterate

Regular tests on the game to find bugs, performance issues, and areas that could be improved. Iterate on features by making adjustments to gameplay balance, controls, and overall functionality to improve the quality of the game.

Step 4

From Concept to Playable Experience

I focus on transforming ideas into polished gameplay systems through structured planning, technical implementation, and continuous iteration.

Why choose me

Why me as a Technical Game Designer

Why choose Me for the Technical Game Design Excellence

Technical and Creative Skillset

Strong understanding of both game design and technical implementation, allowing me to bridge the gap between creativity and development.

Gameplay Systems Development

Experience developing gameplay systems, mechanics, and interactive features using industry-standard game development tools.

Technical and Creative Skillset

Strong understanding of both game design and technical implementation, allowing me to bridge the gap between creativity and development.

Gameplay Systems Development

Experience developing gameplay systems, mechanics, and interactive features using industry-standard game development tools.

Passion for Innovation

Passionate about creating innovative and engaging player experiences through creative problem-solving and iteration.

Fast Learner

Able to quickly learn new technologies, workflows, and development techniques gained through university projects and independent learning.

Passion for Innovation

Passionate about creating innovative and engaging player experiences through creative problem-solving and iteration.

Fast Learner

Able to quickly learn new technologies, workflows, and development techniques gained through university projects and independent learning.

Teamwork and Communication

Strong teamwork and communication skills developed through collaborative university projects and group-based development work.

Iterative Development Experience

Experience with prototyping, testing, and refining gameplay systems to improve functionality and player experience.

Teamwork and Communication

Strong teamwork and communication skills developed through collaborative university projects and group-based development work.

Iterative Development Experience

Experience with prototyping, testing, and refining gameplay systems to improve functionality and player experience.

Adaptable Graduate

Motivated and adaptable graduate who is eager to continue improving skills and growing within the games industry.

Dedicated Work Ethic

A dedicated and hardworking developer with a strong passion for game development and a willingness to take on new challenges and responsibilities.

Adaptable Graduate

Motivated and adaptable graduate who is eager to continue improving skills and growing within the games industry.

Dedicated Work Ethic

A dedicated and hardworking developer with a strong passion for game development and a willingness to take on new challenges and responsibilities.

Expert Technical Game Designer

Peter He, Your Technical Game Designer

Brief initial presentation of myself and my previous experiences.

Available for work

Hello I am Peter He

Technical Game Designer Based in United Kingdom

I’m Peter He, a technical game designer driven by a constant passion for crafting innovative and engaging video game experiences. I enjoy combining creativity with technical problem-solving to develop gameplay systems, mechanics, and interactive experiences that are both immersive and enjoyable for players. My interest in game development pushes me to continuously explore new technologies, refine my skills, and experiment with unique ideas that can enhance player engagement and overall game design.

Unreal Engine 5

Blueprints

Teamwork

Bilingual Chinese Manderin (Intermediate)

GitHub

Miro

Trello

Communication

Time Management

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